I am a 3D artist specializing in Blender. I focus on environmental storytelling, with inspirations leaning towards architecture both inhabited and abandoned, alien worlds, and liminal spaces. Both my M.A. in Urban Design and Sociology from Parsons School of Design and love of videogames and comic books assists in creating unique worlds that defy expectation. When not toiling in Blender, you can find me writing genre fiction or playing guitar.